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In computer games you can play the power of thought

February 22 2008

Gamers will soon be able to manage their heroes with some thoughts and emotions. Such an opportunity will offer a unique neuro-headset that read the signals of the human brain, which will go on sale later this year, RBC reports.

The new development belongs to the Americo-Australian company Emotiv. Headphones, which will sell for $ 300, will be the first device that allows players to feel the direct presence in the virtual world, moving objects one by thought.

The technology of headphones, however, for contemporary scholars is by no means new. "They capture the electrical activity of the brain and give a signal wirelessly to a computer" - says president Tan Lee.

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